![]() Some systems will be tied to your account and in some cases they will carry over between Seasons.Īt launch, Diablo IV will have a gritty and grounded world. Joe Shely explained that Seasons in Diablo IV use a similar philosophy to Diablo III in terms of providing a fresh start with an equal footing for everyone. Will the Renown system and Altars of Lilith reset with every Season? Combat in Diablo IV is intentionally paced in between Diablo II and Diablo III.Diablo IV's UI "will not dramatically change ".Server infrastructure being ready for launch has top priority.Uses beyond salvaging for Normal and Magic items are being explored.Blizzard wants to "reduce the overall scaling multipliers and damage numbers in combat" in Diablo IV.Diablo III Seasons will be repeated starting with Season 30.More cosmetic types are coming after launch.Season Journey includes "power-based rewards" and "is not monetized".More predictable Season cadence is a goal for Diablo IV.Additional clan features are planned post-launch. ![]() Leaderboards connected to competitive activities will be added post-launch. ![]() ![]() Here is a brief summary of the highlights from this interview: Topics include leaderboards, gambling, clan activities, Season Journey rewards, the future of Diablo III, UI improvements, combat pacing, and more! The interview was held in March between the Early Access Beta and the Open Beta of Diablo IV.ĭiablo IV Content Overview Diablo IV Guide Hub We had the opportunity to take part in a group interview with Game Director Joe Shely and Diablo General Manager Rod Fergusson and ask questions at the Diablo IV PR event in Berlin, Germany. ![]()
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